Microsoft Holodeck

Star Trek’s Holodeck was an amazing concept! Transform a room into any environment you wish; an interior designers dream! No paint, no plaster, no snagging list just push a few buttons and BAM there you are, a new environment without leaving the room.  Very futuristic stuff indeed but it seems that Microsoft is taking the first steps towards this awesome concept!

Holodeck Microsoft has filed a patent application with the US Patent Office and it would seem that their intention is to develop a ‘holodeck’ interface into the game play – sounds awesome! Imagine playing Assassins Creed and have to check over your shoulder for assassins behind you? Sounds very interactive and very cool!

HolodeckBut instead of the holodeck being in a room with yellow lines making a lovely neat grid Microsoft’s system would be used in the comfort of your home and even integrated your homes furniture into the game by either using your furniture as an interactive piece; there’s an assassin behind the couch!! I knew it!! Or rendering it invisible which sounds intriguing…

Holodeck

From my understanding  it works by using infra-red and depth camera technology to work out where you are standing, your body position, and translate these to your in-game character.  This technology has got me thinking…could this concept be applied, adapted or upgraded using that wonderful material Graphene! As graphene is a conductive material it maybe possible for it to produce moving images on its surface which would in theory create a holoddeck! Of course graphene (and graphene walls and wallpaper) are still very much in R&D phase so it maybe sometime before we see a combination of Microsoft’s technology and graphene materials. Thankfully we may see the new gaming interface developed by Microsoft a bit sooner!

pinso microsoft holodeck 12

Looking for some more reading? Check out the abstract from Microsoft’s patent application below:

Abstract:

A data-holding subsystem holding instructions executable by a logic subsystem is provided. The instructions are configured to output a primary image to a primary display for display by the primary display, and output a peripheral image to an environmental display for projection by the environmental display on an environmental surface of a display environment so that the peripheral image appears as an extension of the primary image.

 

Phwoar! That’s interesting reading!

 

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